What is the difference between Texture Quality and Global Mipmap Limit in machine Quality settings – UWA Q&A | Blog | Sharing gaming and VR application performance optimization notes
1) What is the difference between Texture Quality and Global Mipmap Limits in the engine Quality settings?2) What should I do if changing actions in the animated state machine in a mini-game will cost me a lot of money? This is UWA’s 466th technical knowledge sharing effort. It…
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